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Jong Hoon Seok
Jong Hoon Seok
US Citizen. Job offer! E: henrysjh90@gmail.com
Seoul, South Korea

Summary

I studied at Academy of Art University, majoring in Master Degree of Animation & Visual Effects: 3D Modeling.
I'm currently working as 3D Environemnt Artist and Level Deisgner at Basic Tech in Korea.

Always welcome Job offer! - Email: henrysjh90@gmail.com

My Linkedin Profile: https://www.linkedin.com/in/henrysjh90/

Skills

3D Modelingmayazbrushsubstance paintermarmoset toolbagmudboxnukeVideo Editingadobe premiere proadobe after effectsadobe media encoderVrayarnoldUnreal Enginemarvelous designermariredshiftcharacter creatoriclonexgen

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Nuke
Nuke
Marmoset Toolbag
Marmoset Toolbag
Mudbox
Mudbox
Photoshop
Photoshop
After Effects
After Effects
Premiere
Premiere
Adobe Lightroom
Adobe Lightroom
CrazyBump
CrazyBump
adobe media encoder
adobe media encoder
V-Ray
V-Ray
Marvelous Designer
Marvelous Designer
Arnold
Arnold
Redshift
Redshift
Unreal Engine
Unreal Engine
iClone
iClone
Xgen
Xgen
Character Creator
Character Creator
Mari
Mari

Reel

Productions

    • Commercial / Advertisement
      Korea Metaverse Festival
    • Year
      2024
    • Role
      Prop modeling, envirnment design and level deisgn
    • Company
      Basic Tech
    • Music Video
      Finding the White Shade
    • Year
      2024
    • Role
      Assistant of 3D asset design
    • Company
      Basic Tech

Experience

  • Environment Artist / Level Deisgner at Basic Tech
    Seoul, KR
    September 2024 - Present

    Under Interactive Labs department, I work as a 3D environment designerx to make 3D environments, props and characters for various LED display screen platforms such as VR, AR, XR

    Work Portfolio: https://www.inlab.co.kr/works

    Website: https://www.inlab.co.kr

  • 3D Artist at Oopsee
    Seoul, KR
    June 2023 - March 2024

    1. Created detailed 3D models for props and characters based on design concepts using tools such as Maya, Zbrush and more.

    2. Modeled and textured assets for backgrounds and props ensuring high-quality output using software such as Substance Painter, Photoshop and After Effects.

    3. Implemented basic motion work and animation effects to enhance visual appeal utilizing Mixamo, Advanced Skeleton, iClone and Character Creator.

  • 3D Modeler at TOONIT
    Seoul, KR
    September 2021 - February 2023

    1. Designed 3D backgrounds and assets to meet project standards.

    2. In collaboration with an WebGL Developer, conducted optimization tasks for modeling suitable for WebGL-based applications.

    3. Collaborated with Character modeler to finalized Character designs, emphasizing expressions and movements using specialized tools: Character Creator & iClone.